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Cool-physics-engine

My attempt at a 2D game/physics engine.

Compiled and built with CMake.

Credit to SDL3 for graphics(and possibly sound).

List of prerequisites inside of this folder.

Folder architecture will also be described in file-hierarchy.md.

I will have all my ideas of design for the following components of the engine: - Physics handling - The ECS (entity-component-system) - The rendering pipeline - The collisions engine

I have also provided a document on problems that I need to fix and handle later.

The .mds are not professional in any sort of way. They're more of quick jots as I go.

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My attempt at a game/physics engine.

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