Add minimal Godot export surface and restore build by implementing RespiratorySystem#1
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Add minimal Godot export surface and restore build by implementing RespiratorySystem#1Copilot wants to merge 3 commits into
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Co-authored-by: Uggeli <55832075+Uggeli@users.noreply.github.com>
Co-authored-by: Uggeli <55832075+Uggeli@users.noreply.github.com>
Copilot
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[WIP] Implement body visualization in Godot
Add minimal Godot export surface and restore build by implementing RespiratorySystem
Feb 17, 2026
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The simulation could not be used for Godot visualization because
Bodyreferenced a non-existentRespiratorySystem, and there was no stable payload for external rendering. This change adds the missing respiratory system and a JSON snapshot API designed for Godot consumption.Body initialization + system completeness
RespiratorySystemsoBodycan construct all currently referenced systems.SuffocateEvent/ClearAirwayEvent.Godot-facing state export
Body.ExportForGodotJson(bool indented = false).resources)systems)current,max,regenRate)Serialization access point in system base
BodySystemBase.GetNodes()to expose node state as a read-only map for export without changing existing system behavior.Focused coverage for new contract
BodyTestsvalidating:Body💬 We'd love your input! Share your thoughts on Copilot coding agent in our 2 minute survey.