因为恐惧给东西命名所以就叫 Framework 了,这是一款简易的 2D 游戏开发框架。
不过写的蛮烂的,就当是留个纪念吧。:P
该引擎使用实体组件架构(接口设计有参照 CryEngine 5)。
Because afraid to name things so call it Framework, this is a simple 2D game development framework.
It's pretty poorly written, though, so I'll just leave it as a keepsake. :P
This engine is using Entity Component architecture (The interface design has reference to CryEngine 5).