add option for clearance in all directions#62
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The existing implementation of clearance only checks for obstacles along one diagonal. This works for the problem as defined in the reference material, but it is not suitable for situations where one needs to check for clearance in a radius around the walkable point. To address that need, this PR adds an option to check for clearance in all directions. This change is backwards-compatible and preserves the existing check as the default behavior.
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for those wondering it seems this PR was merged |
Author
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Apparently not, according to the commit log. See related comment on PR 63. |
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that is weird because in my version of jumper your PR is present! The author was posting his progress on some forum (Gideros in my case) and I may have got an updated version different from GH! sorry for the inconvenience! |
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The existing implementation of clearance only checks for obstacles along one diagonal. This works for the problem as defined in the reference material, but it is not suitable for situations where one needs to check for clearance in a radius around the walkable point. To address that need, this PR adds an option to check for clearance in all directions. This change is backwards-compatible and preserves the existing check as the default behavior.