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procedure MakeFShader2D(text: TStrings);
Writes fragment-shader for 2D to text.
procedure MakeFShader3D(text: TStrings; bump: boolean);
Writes fragment-shader for 3D to text. Optional bump-mapping.
procedure MakeVShader2D(text: TStrings);
Writes vertex-shader for 2D to text.
procedure MakeVShader3D(text: TStrings);
Writes vertex-shader for 3D to text.
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