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Andrew Brereton - Generative Art Archive

A collection of generative art exploring entropy, emergence, and pareidolia through constrained platforms.

Portfolio: entropist.ca Platforms: Pico-8, p5.js, TIC-80 Published on: fxhash, hicetnunc/objkt, versum


Core Concepts

Entropy Locking

Entropy locking is a technique where the random number generator is probabilistically reseeded back to its original seed during runtime. The key insight: the timing of the reset is itself random.

-- Example from entropy_locked_starburst.p8
if use_entropy_lock then
  if(rnd()>0.7)srand(seed)  -- probabilistic reset!
end

Why the randomness matters:

In a deterministic reset (e.g., "reset every 60 frames"), you know exactly when and how entropy reduces. But with probabilistic reset, you have guaranteed bounds without knowable path:

  • You know entropy will be reduced (the seed will reset)
  • You cannot know when it will happen
  • You cannot know how much entropy accumulated before the reset
  • This uncertainty creates emergent variety beyond what you'd expect

Entropy Defined (System-Agnostic):

"Entropy is that within a given system which cannot be measured, plus that which is deliberately not measured."

Whether Boltzmann, Shannon, or thermodynamic—entropy is always about the gap between the system and our knowledge of it. Entropy locking plays with that gap: it guarantees entropy reduction but keeps the specifics unknowable, creating emergence from uncertainty.

Based on Gödel's work, we know every system must contain some unknowable entropy unless viewed from outside with total knowledge and sufficient energy. Entropy locking embraces this: drift, snap-back, but the path between is unmeasurable.

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