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Angry Animals

Captura de tela 2025-09-27 183648 Captura de tela 2025-09-27 183707 Captura de tela 2025-09-27 183751 Captura de tela 2025-09-27 183822

About

Angry Animals is a physics-based game inspired by Angry Birds, developed in Godot 4 with C#.
It started as a learning project, but you can now play it yourself! The premise is simple: Destroy all the Cups, with the least amount of attempts possible!


Features

  • Drag-and-release mechanics with physics-based projectiles.
  • Score tracking per level with save/load support.
  • Simple UI for attempts and game over screen.
  • Signal-based event handling (animals, cups, levels).
  • Clean and well-documented C# code.

How to Play

  • Drag the animal with the mouse.
  • Release to launch it against the cups.
  • Destroy all cups to complete the level.
  • Your score is based on the number of attempts (the fewer, the better!).

Technology used

  • Godot Engine 4.4.1
  • C#
  • Object-Oriented Programming
  • Custom Signals/Events system

Download


Credits

This repository contains all the scripts used in the game.
The assets (art, sounds, etc.) are not included, since they belong to my professor. Credits: Richard Albert, Martyna Olivares


License

This project is for educational purposes.
You can play it freely, and you may also study the code.
If you reuse the scripts, please give credit.

About

This is an Angry Birds clone, purely experimental and not professional. Made with Godot4 and C#

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