Performance improvements for the Raspberry Pi#18
Performance improvements for the Raspberry Pi#18andrew-hoffman wants to merge 2 commits intoandrew-hoffman:masterfrom
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Fixed a bug in the PPU that caused background items to not show up and a bug in the Mapper that was affecting most games from loading. Also added a new on screen menu (OSM) that can be activated by pressing start and select simultaneously on the GPIO controller.
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Would it be possible to add a toggle for per-line computation using these improvements, as well as the bitwise enhancements? I don't know enough about the Pi to remove the Pi stuff that wouldn't be appropriate in the master branch. |
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I already manually applied a lot of the changes in this PR but have not On May 8, 2016 7:31 AM, "Mitchell Skaggs" notifications@github.com wrote:
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Okay, if I need the extra speed badly enough I'll try learning the innards of the emulator to make it configurable for speed vs. accuracy. |
Well not just the Raspberry Pi. A lot of this would help anywhere. Thanks so much.
I'd like to merge as much of this as possible, and it's probably about time to completely replace the old Swing UI as it's inexcusably slow when resizing images, can't get vsync and just doesn't have much of a future.