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14 changes: 14 additions & 0 deletions conf/mod_ale.conf.dist
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,12 @@
# Default: true - (enabled)
# false - (disabled)
#
# ALE.CompatibilityMode
# Description: Toggles ALE between compatibility mode (single-threaded) or multistate mode.
# Compatibility mode limits the engine to a single global Lua state.
# Default: true - (enabled)
# false - (disabled)
#
# ALE.TraceBack
# Description: Sets whether to use debug.traceback function on a lua error or not.
# Notice that you can redefine the function.
Expand All @@ -19,6 +25,12 @@
# The path can be relative or absolute.
# Default: "lua_scripts"
#
# ALE.OnlyOnMaps
# Description: When ALE is enabled, a state will only be created for a list of specified maps.
# This only works in multistate mode.
# Default: "" - (enabled on all maps)
# "0,1,2,..." - (enabled on specific maps only)
#
# ALE.PlayerAnnounceReload
# Description: Enable or disable whether the reload announcement is sent to players (Lowest security level).
# Default: false - (disabled)
Expand Down Expand Up @@ -61,8 +73,10 @@
# false - (disabled)

ALE.Enabled = true
ALE.CompatibilityMode = true
ALE.TraceBack = false
ALE.ScriptPath = "lua_scripts"
ALE.OnlyOnMaps = ""
ALE.PlayerAnnounceReload = false
ALE.RequirePaths = ""
ALE.RequireCPaths = ""
Expand Down
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