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Pull requests list

Solari: Fix mirror artifacts and world cache showing up in mirrors A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#22468 opened Jan 10, 2026 by JMS55 Draft 0.19
Add EnvironmentMapLight creation helper functions A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22464 opened Jan 10, 2026 by atlv24 Loading…
[bevy_camera_controller] Implement customisable rotation system for camera movement A-Camera User-facing camera APIs and controllers. A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22461 opened Jan 9, 2026 by ExtremTechniker Loading…
Add tools to avoid unnecessary AssetEvent::Modified events that lead to rendering performance costs (#16751) A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22460 opened Jan 9, 2026 by MatrixDev Loading…
Solari: Improved mirror denoising A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22459 opened Jan 9, 2026 by JMS55 Loading… 0.19
Fix typo in "Generic Option Parameter" for migration guide 0.17 C-Docs An addition or correction to our documentation S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out.
#22458 opened Jan 9, 2026 by citrusmunch Loading…
Add FontSmoothing to bevy_text::prelude A-Text Rendering and layout for characters D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22457 opened Jan 9, 2026 by ickshonpe Loading…
add calculate_tile_pos function A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22456 opened Jan 9, 2026 by uwulasm Loading…
FontSmoothing fixes A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22455 opened Jan 9, 2026 by ickshonpe Loading…
reflect PartialOrd A-Reflection Runtime information about types D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22452 opened Jan 9, 2026 by molikto Loading…
Make ReflectEvent more accessible A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22450 opened Jan 9, 2026 by ItsDoot Loading…
Update accesskit requirement from 0.21 to 0.22 A-Accessibility A problem that prevents users with disabilities from using Bevy C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#22448 opened Jan 9, 2026 by dependabot bot Loading…
Update intel_tex_2 requirement from 0.4.0 to 0.5.0 C-Dependencies A change to the crates that Bevy depends on
#22447 opened Jan 9, 2026 by dependabot bot Loading…
Convert MeshPipelineViewLayouts and MeshPipeline to RenderStartup system A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22443 opened Jan 9, 2026 by Zeophlite Loading…
CI improvements for PRs that do not target main A-Build-System Related to build systems or continuous integration D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22435 opened Jan 8, 2026 by kfc35 Loading…
bevy_material A-Rendering Drawing game state to the screen M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22426 opened Jan 8, 2026 by atlv24 Draft 0.19
Render Debug Overlay A-Dev-Tools Tools used to debug Bevy applications. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22412 opened Jan 7, 2026 by aevyrie Loading…
More fully type erase all pbr types from specialization A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22408 opened Jan 7, 2026 by tychedelia Loading… 0.19
New navigation example combining auto and manual directional nav A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22405 opened Jan 6, 2026 by kfc35 Draft
Generic font families A-Text Rendering and layout for characters D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Release-Note Work that should be called out in the blog due to impact S-Blocked This cannot move forward until something else changes
#22396 opened Jan 5, 2026 by ickshonpe Loading…
Contact Shadows A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22382 opened Jan 5, 2026 by aevyrie Loading… 0.19
Physically Based Screen Space Reflections A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22379 opened Jan 4, 2026 by aevyrie Loading… 0.19
Scene entity map when saving scene A-Scenes Serialized ECS data stored on the disk C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22369 opened Jan 4, 2026 by molikto Loading…
clean up shader cache errors A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22362 opened Jan 3, 2026 by atlv24 Loading…
make webgl2 padding consistent A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done before this is safe to merge
#22357 opened Jan 2, 2026 by atlv24 Loading…
ProTip! Exclude everything labeled bug with -label:bug.