Releases: blockout22/OverwatchVisualScripting
Release list
Build-2185
-
Implemented Importing from overwatch workshop scripts, THIS IS ONLY PARTIALY FUNCTION... simply paste a list of rules into the import text field and watch it magically create all the nodes for you
-
Added a single node to quickly add an interactable object in the world
Full Changelog: build-2048...build-2185
Build-2048
- Improved node search bar when searching for nodes
- Added tooltips to all nodes which will show a description of what the node does when you hover over it
- Added missing nodes and maps
Full Changelog: build-1959...build-2048
Build-1959
Refactored If Nodes and all nodes that used the If Nodes #8. The if node doesn't just assume you want to just use the Compare node and let's you add any custom checks to your if statement.
Changed: And, Or, Compare, If Nodes pins ... these need the pins reconnecting or nodes replacing
Removed: To Condition Node
Fixed: Multiple compare checks at once not working in Conditions
Fixed: Find not working if using capital letters
Full Changelog: build-1923...build-1959
Build-1923
I have Added the missing functionality for the node the returns a Player Variable by creating new a new node which will take it an argument to get other player variables
Added Node Get Player Variable
Added Node Get Global Variable
Full Changelog: build-1908...build-1923
Build-1908
Fixed: typos
Full Changelog: build-1906...build-1908
Build-1906
Added Auto Saving #10
Added Comment Nodes #6
Fixed: Selecting nodes using ctrl + alt would select all linked nodes on all other sets of nodes that are already selected
Full Changelog: build-1684...build-1906
Build-1684
Added Key bind to select all connected nodes (Left Alt + click) (Left Alt + Left Ctrl + Click to select more than 1 set)
Added settings for Modes -> All
Added Missing Heroes
Added Missing Node: Stop Forcing Player Position
Full Changelog: build-1633...build-1684
Build-1633
- Added a search function to find nodes in your graph press ctrl + f to start searching
- Variables Node (Get & Set) will update their selected variable name if the variable name has been changed
Full Changelog: build-1537...build-1633
Build-1537
Copy and pasting now handles linking the pins together
Full Changelog: build-1448...build-1537
Build-1448
Full Changelog: build-1405...build-1448