python3 python/third_party.py -i <intermediate_path> -o <output_path> -e <engine_path> -p [platform]
- Third-party deps list: cmake/thirdparty.json
- Third-party build args.
| args |
Description |
| -i, --intermediate |
Third-party download path |
| -o, --output |
Binary-Output path |
| -e, --engine |
Engine path |
| -p, --platform |
Target Platform |
| -c, --clear |
Clear build |
| -t, --target |
Build Single Library |
| platform |
arch |
| Win32 |
Window x86_64 |
| MacOS-x86 |
MacOS with x86_64 |
| MacOS-arm |
MacOS with arm |
| IOS |
IOS arm64 |
| Android |
Android arm64-v8a |
cmake -S . -B build -G "Visual Studio 17 2022" -D3RD_PATH=${path_to_3rd}
cmake --build build
python .\assets\shaders\compileshaders.py
Launcher.exe --module sample_module_name

AssetTool -e D:\Code\Engine\SkyEngine -p D:\Code\Engine\SkyEngine\sample\RDSceneProject