Core game world simulation engine for popular spaceship based MMO Eve Online.
In order to build the library you need access to Perforce, as that is where some of our dependencies live. The build
instructions then expect a CCP_EVE_PERFORCE_BRANCH_PATH environment variable that points at the location of the
Perforce branch.
Once that is set up, building can be done using the usual CMake work flow
© 2026 CCP Games
This software is provided by CCP Games and does not include or distribute any third-party libraries or frameworks.
Core game world simulation engine for MMOs whose titles start with Eve.
Trademark Notice: CCP Games is a trademark of CCP ehf.
This project is licensed under the MIT License. Nothing in the MIT License grants any rights to CCP Games' trademarks or game content.