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charlierichards13/README.md

Hi, I'm Charlie Richards ๐Ÿ‘‹

Computer Science (Cybersecurity) student at Arizona State University

Building software, exploring cybersecurity, and creating projects with real-world impact.

Typing SVG


About Me

  • ๐ŸŽ“ ASU Computer Science student focused on Cybersecurity
  • ๐Ÿ’ป Interested in software engineering, secure application development, cloud systems, and AI-powered tools
  • ๐Ÿš€ Building projects with Next.js, Expo/React Native, Supabase, Firebase, Azure, Python, C++, Java, and Unity
  • ๐ŸŒต Based in Arizona
  • ๐ŸŽ๏ธ Interested in cars, racing, performance, and building polished systems
  • ๐Ÿ“ˆ Always improving through projects, coursework, collaboration, and coding practice

Tech Stack

Languages

Frameworks, Platforms & Tools


Current Focus

  • ๐Ÿค– Building StackTutor AI, an AI-powered code review trainer for computer science students
  • ๐ŸŽฏ Collaborating on a C++ Ray Tracer with matrix transforms, ray-object intersections, and lighting systems
  • ๐Ÿ” Growing my skills in cybersecurity, authentication, cloud deployment, and secure app architecture
  • ๐Ÿง  Creating resume-worthy projects that solve real problems and demonstrate clean engineering

Featured Projects

๐Ÿค– StackTutor AI

AI-powered code review trainer designed to help computer science students learn how to debug instead of simply receiving answers.
Built as a full-stack project with a mobile-first experience, authentication, and a polished learning workflow.

Tech: Expo/React Native, Supabase, TypeScript, Web, Auth, Full-Stack Development
Focus: AI-assisted learning, code review, debugging practice, student-focused UX


๐ŸŽฏ C++ Ray Tracer

Collaborative ray tracing project focused on building a graphics engine from the ground up.
Includes ray/sphere intersection logic, matrix transformations, computation testing, and lighting systems using ambient, diffuse, and specular shading.

Tech: C++, Makefile, Matrix Math, Ray Tracing, Phong Lighting
Focus: Computer graphics, performance, math-heavy systems, collaborative development


๐Ÿ€ AZ Road to Open

Full-stack tournament bracket platform for Arizona high school basketball.
Built with Next.js + Firebase, featuring authentication, bracket locking, leaderboard logic, live updates, and admin tools.

Tech: Next.js, Firebase, JavaScript/TypeScript, Authentication, Realtime Data
Focus: Full-stack development, sports tech, admin tooling, live tournament logic


๐ŸŒต HeatSafe Phoenix

Heat-safety web application designed to help Phoenix residents better understand weather-related risk.
Built with a focus on real-time safety guidance, public impact, and organization-focused heat planning tools.

Tech: Web Development, Weather Data, Public Safety Tools
Focus: Civic impact, real-world safety, data-driven guidance


๐ŸŽฎ DeathLine

A Unity action-roguelite prototype inspired by fast-paced combat and replayability.
Built with Unity + C#, with focus on movement, combat feel, and gameplay systems.

Tech: Unity, C#, Game Systems
Focus: Gameplay programming, combat feel, movement systems


๐Ÿพ Pet Image Classifier

Python-based image classification pipeline for pet image recognition.
Focused on preprocessing, validation, and machine learning workflow design.

Tech: Python, Machine Learning, Image Classification
Focus: Data preprocessing, validation, ML workflow design


๐Ÿ Contribution Snake

GitHub contribution snake


Connect With Me

Pinned Loading

  1. azhs-bracket azhs-bracket Public

    The 2026 AIA Arizona Highschool Tournament Bracket

    TypeScript

  2. LeetCode LeetCode Public

    Repo with practice LeetCode problems I have worked on/ solved

    C++

  3. neetcode150 neetcode150 Public

    My NeetCode.io problem submissions

    Python

  4. pet-image-classifier pet-image-classifier Public

    A Python-based image classification pipeline using TensorFlow/Keras to load, validate, preprocess, and classify pet images with a modular data workflow.

    Python