Use correct texture mask based on version#1595
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Some texture masks were set to 0x3fff instead of 0x7fff. Closes #1594
Set texture mask to 0x7fff all the time apart from TR5 which is 0x3fff. Also disable warnings on external projects
lahm86
approved these changes
Jun 28, 2026
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TR5 uses
0x3ffffor texture mask, others use0x7fff. Previously this was changed to be0x3ffffor everything which works in most cases but some customs trip it up.Add a check on the version in mesh loading.
Also disable some warnings on external projects.
Closes #1594