Changes Boonie Hats, Adds Bucket Hats, Keeps Classic Variants#11969
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halgmor wants to merge 5 commits intocmss13-devs:masterfrom
Draft
Changes Boonie Hats, Adds Bucket Hats, Keeps Classic Variants#11969halgmor wants to merge 5 commits intocmss13-devs:masterfrom
halgmor wants to merge 5 commits intocmss13-devs:masterfrom
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DexterDude
requested changes
Mar 16, 2026
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Please make the changes you were asked to make on discord in the spriting channel. Use the palettes from the existing camo headwear (e.g. the patrol cap). Camo patterns on sprites doesn't look good and is very difficult to get right, there is a reason little to no sprites in the game have this.
I also don't think we should be keeping "classic" variants around over a change like this.
…ss13 into boonie-and-bucket-hat
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Yes, I will make the changes soon, moved it to draft earlier |
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About the pull request
The current Boonie hats look like a fisherman, farmer or a campaign hat.
This PR changes the boonie hat sprites across all 5 map types so they actually resemble boonie hats.
Also:
Adds a new hat:
Current Boonie hats preserved and appended with "Classic":
Explain why it's good for the game
The current in-game boonie hat is solidly rigid and looks like a fisherman/farmer hat. Stopped working on it due to unfavorable feedback, but enough people have DM'd me about it so I'll put it here as a PR.
This PR's boonie hats are floppier and wavier, but not fully drooping like a bucket hat.
Testing Photographs and Procedure
Screenshots & Videos
Boonie hat:

Bucket hat:

References:
Concept attempts for holding/drooping boonie hats:

Rough attempt: The Flapper, Roughrider, and Cowboy from the below image
Boonies reference courtesy of Boonie:

Changelog
🆑
add: Bucket hat
imageadd: Bucket hats
imageadd: Updated boonie hats
/:cl: