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Well funded marines gamemode modifier#11980

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Uristthedorf wants to merge 8 commits intocmss13-devs:masterfrom
Uristthedorf:rich-trait
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Well funded marines gamemode modifier#11980
Uristthedorf wants to merge 8 commits intocmss13-devs:masterfrom
Uristthedorf:rich-trait

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@Uristthedorf
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@Uristthedorf Uristthedorf commented Mar 18, 2026

About the pull request

Adds an admin only gamemode modifier, that gives marines extremely good equipment.

  • Marines get much better items from prep, for example heap, NV for all.
  • Prep items that cost points are half off.
  • Requisitions has everything half off.
  • Tank is available regardless of player count.

In my testing, stuff seems to work fine, you can turn it on or off in the middle of the round. You don't get access to OP stuff unless the admin turns it on.

If you think that some item I added is too absurd, or you have an idea for something the marines should have, don't be afraid to tell me.
More exhaustive list of prep items:

  • Heap, toxin, wall penetrating, incendiary, LE magazines.
  • MK221 and the military version of the colony shotgun.
  • large pouches. (for mags, shotgun, etc.)
  • medics can get meralyne and dermaline injectors.
  • night vision optic.
  • riflemen can buy EMP nades.

Explain why it's good for the game

This lets an admin run an event where the marines have absurdly strong equipment.
Maybe if they want marines to fight a deathsquad or something and have a chance of winning.

Testing Photographs and Procedure

Screenshots & Videos

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Changelog

🆑
admin: Admin only gamemode modifier that gives marines absurdly strong equipment.
/:cl:

@github-project-automation github-project-automation bot moved this to Awaiting Review in Review Backlog Mar 18, 2026
@cmss13-ci cmss13-ci bot added Admin Make things harder for admins size/L Denotes a PR that changes 200-799 lines, ignoring generated files. labels Mar 18, 2026
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Admin Make things harder for admins size/L Denotes a PR that changes 200-799 lines, ignoring generated files.

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