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codencandy computer graphics series

This repository contains the code shown in my graphics programming videos for MacOS and Windows on my YouTube channel codencandy

How to build

In order to build the project just execute sh build.sh in the terminal.

Dependencies (MacOS)

External links or documents

YouTube videos

Title YouTube git tag
Simple MacOS window open a window Simple-MacOS-window
Constant frame rate application with 60 FPS Constant-frame-rate
GPU based rendering setting up Metal GPU-based-rendering
Speed up you build time unity builds unity-vs-standard-build
Metal shader pipeline shader pipeline metal-shader-pipelin
Metal texture mapping render images metal-texture-mapping
Analaog Clock Part 1 part #1 analog-clock-part1
Analaog Clock Part 2 part #2 analog-clock-part2
Analaog Clock Part 3 part #3 instanced-rendering
Snow Particle System snow particles christmas-particles
Load Code At Runtime load code load-code-dynamically

About

This is the repository for my YouTube tutrial series about graphics programming in C on macOS

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