SetHoveredPieSlice - unset m_ActiveSubPieMenu if set#225
Merged
Causeless merged 2 commits intocortex-command-community:developmentfrom Nov 3, 2025
Merged
SetHoveredPieSlice - unset m_ActiveSubPieMenu if set#225Causeless merged 2 commits intocortex-command-community:developmentfrom
Causeless merged 2 commits intocortex-command-community:developmentfrom
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When a different (or null) pie slice is selected, the current subpiemenu is obviously not relevant. Don't set it. This fixes a crash if the player goes into a subpiemenu, and, while holding pie menu button, switches actors (hence setting hovered pie slice to null, but leaving m_ActiveSubPieMenu set), then switches back, and tries to open pie menu again, causing a crash in `Update` on line 568.
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When a different (or null) pie slice is selected, the current subpiemenu is obviously not relevant. Don't set it.
This fixes a crash if the player goes into a subpiemenu, and, while holding pie menu button, switches actors (hence setting hovered pie slice to null, but leaving m_ActiveSubPieMenu set), then switches back, and tries to open pie menu again, causing a crash in
Updateon line 568.Stack trace on crash:
Details
How the crash looks like:
tmp.xOWpPwO75q.mp4
Does not happen with this applied.