LimbPath.cpp - fix debug line drawing#228
Merged
Causeless merged 1 commit intocortex-command-community:developmentfrom Nov 3, 2025
Merged
LimbPath.cpp - fix debug line drawing#228Causeless merged 1 commit intocortex-command-community:developmentfrom
Causeless merged 1 commit intocortex-command-community:developmentfrom
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Debug draws in LimbPath.cpp don't take use the `targetPos` function argument and end up rendering wrong. If only there was a compiler setting or something to find unused function arguments... :v
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Huh. I could've sworn that this worked, at least at some point. Maybe with the changes to render direct-to-screen this fucked up. Nice catch, anyways! |
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Debug draws in LimbPath.cpp don't take use the
targetPosfunction argument and end up rendering wrong.If only there was a compiler setting or something to find unused function arguments... :v
Before this patch:
tmp.8KXhjEqS6B.mp4
After this patch:
tmp.4VFL1ESkKe.mp4
The importance of this is probably "who cares", but at at least the squiggles aren't going to be all over the place with full debug mode now lmao