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This removes SDL_WiiUSetSWKBDEnabled(). The same behavior can be achieved with the SDL_HINT_ENABLE_SCREEN_KEYBOARD hint. It's a bit more convoluted, but consistent across all backends that have on-screen keyboard implementations.

@dkosmari dkosmari changed the title Removed SDL_WiiUSetSWKBDEnabled() Wii U: Removed SDL_WiiUSetSWKBDEnabled() Jan 19, 2026
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