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1 change: 0 additions & 1 deletion Assets/Scripts/XRControllerInput.cs
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using UnityEngine;
using UnityEngine.Events;
using UnityEngine.XR;
using UnityEngine.XR.InteractionSubsystems;
using DilmerGamesLogger = DilmerGames.Core.Logger;

public class XRControllerInput : MonoBehaviour
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1 change: 1 addition & 0 deletions README.md
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# XRInputExamples

Notes from Alex Coulombe (@ibrews):
Uses Unity3D 2019.3

A few examples of Unity's XR Input System. Started with @dilmerv's original commit, added 'release' readings on his script, then decided to build a couple new scenes by adapting scripts from @fariazz and @icave_user in this Unity forum: https://forum.unity.com/threads/any-example-of-the-new-2019-1-xr-input-system.629824/
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