Releases: edayot/model_resolver
1.15.2
1.15.1
1.15.0
1.15.0 (2026-03-22)
Chore
-
chore: try macos (
6fa155e) -
chore: test run in CI and see how it goes (
667efae) -
chore: update to java 25 (
f5d8bcd)
Feature
-
feat: add support for all chest_type (
e3b34e3) -
feat: transformation model (
a2fd34d) -
feat: multi rotation using stoupy ray gun (
2b8bd86) -
feat: update to new sprite format (
d478c31)
Unknown
-
sulker boxxx (
8924c83) -
bed & banner colors (
d2b1b0c) -
banner &conduit & shulker (
8e2eab1) -
feat wall banner and more accurate banners in general (
04c718d) -
copper chest to structure renders (
eeb181b) -
disable test (
8e9611a) -
encore (
e41d3b7) -
ujuj (
632d96d) -
hoping (
3ba5b6e) -
trying (
0a118b2) -
macos (
d719029) -
rollback (
d673b83) -
uv (
1b06b2d)
1.14.2
1.14.1
1.14.0
1.13.0
1.12.2
1.12.1
1.12.0
1.12.0 (2025-11-21)
Feature
-
feat: add
minecraft:singletype in resolve_altas (#20) -
feat: add resource and sprite fields to AtlasDict; enhance texture mapping in resolve_altas
-
refactor code
Co-authored-by: edayot <pro.e.dayot@gmail.com> (f804b57)
Fix
- fix: remove useless generics (
1021cbf)