[UPD] Item Purchase Limits#1
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Overview
Introduces a unifying item purchase limit system for the shop. Previously, items implemented their own limit system, causing repeated functionality.
Three Limit Modes:
OFF- No limits (default behavior)PER_PLAYER- Each player can purchase up to X itemsPER_TEAM- The entire team can purchase up to X items collectivelyFake ConVars
All items now have associated convars to set limits temporarily by players with high enough permissions.
css_ttt_shop_{item}_max_purchases- Maximum number of times a player/team can purchase that item per roundcss_ttt_shop_{item}_limit_mode- 0 = Unlimited, 1 = Per Player, 2 = Per TeamItem Changes
Unlimited->1 Per Player