EscWhenDmg module#612
Open
tonyisher wants to merge 1 commit into
Open
Conversation
Member
|
aint this already a thing in vanilla bedrock? |
Contributor
|
only chat screen I think |
Author
really? is there a setting for it or smth? |
Member
|
Why use a std::vector<bool> screen_check = {
getOps<bool>("chest") && currentScreen == "small_chest_screen",
getOps<bool>("chest") && currentScreen == "large_chest_screen",
getOps<bool>("chest") && currentScreen == "chest_screen", // just in case
getOps<bool>("chat") && currentScreen == "chat_screen",
getOps<bool>("pause") && currentScreen == "pause_screen",
getOps<bool>("inventory") && currentScreen == "inventory_screen",
};You would probably optimize this by:
|
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
New module: EscWhenDmg
Automatically "presses" the Esc key when the player takes damage while on some screens (currently works on chest, inventory, chat, and pause screen). Screens are configurable.