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Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,6 @@ public enum SoundPriority
/// clips can be assigned for variation. Instances of this class are Unity assets and can
/// therefore be stored in the project files or in an asset library for reuse across tables.
/// </summary>
[CreateAssetMenu(fileName = "Sound", menuName = "Pinball/Sound", order = 102)]
[PackWith(typeof(SoundAssetPacker))]
public abstract class SoundAsset : ScriptableObject
{
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