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157 changes: 73 additions & 84 deletions src/FuseGPUThreadLoops.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -802,26 +802,35 @@ class ExtractSharedAndHeapAllocations : public IRMutator {
// the cluster (in terms of the alloc_type), and the
// widest type in the cluster (which may be wider than the
// alloc_type).
string name;
Expr total_size = 0;
Type widest_type;
int number_of_allocs = 0;
for (const auto &alloc : cluster) {
number_of_allocs += alloc.group.size();
}

// A single shared allocation needs no offset math, so we can name
// the backing allocation after the Func directly and skip the
// aliasing wrappers entirely, keeping the common case uncluttered.
// Anything else (multiple fused allocations, or a heap allocation
// that is sliced per-block out of a larger device allocation) gets
// a fresh backing name plus one aliasing allocation per Func. The
// per-Func names live on the aliasing allocations, so the backing
// itself just needs a unique name.
const bool simple = number_of_allocs == 1 && memory_type != MemoryType::Heap;

string name;
if (simple) {
name = cluster[0].name;
} else if (memory_type == MemoryType::Heap) {
name = unique_name("global_alloc");
} else {
name = unique_name("shared_alloc");
}

Expr total_size = 0;
Type widest_type = cluster[0].widest_type;
for (const auto &alloc : cluster) {
if (name.empty()) {
if (alloc.widest_type.bytes() > widest_type.bytes()) {
widest_type = alloc.widest_type;
if (number_of_allocs > 1) {
name = "allocgroup__" + alloc.name;
} else {
name = alloc.name;
}
} else {
if (alloc.widest_type.bytes() > widest_type.bytes()) {
widest_type = alloc.widest_type;
}
name += "__" + alloc.name;
}
int ratio = alloc.widest_type.bytes() / alloc_type.bytes();
internal_assert(ratio != 0)
Expand Down Expand Up @@ -853,86 +862,66 @@ class ExtractSharedAndHeapAllocations : public IRMutator {
const string total_size_name = name + ".size";
Expr total_size_var = Variable::make(Int(32), total_size_name);

// Make the allocation
// Wrap the body in one aliasing allocation per Func, each pointing
// at its offset within the backing allocation. Loads and stores
// keep their original per-Func names; the offsets get folded in
// later by inject_gpu_offload, just before GPU codegen. The offsets
// are in units of each allocation's own type; the group offsets
// they build on are in units of widest_type across the cluster.
if (!simple) {
for (int i = (int)(cluster.size()) - 1; i >= 0; i--) {
Expr group_offset = Variable::make(Int(32), name + "." + std::to_string(i) + ".offset");
for (const SharedAllocation &alloc : cluster[i].group) {
Expr offset = group_offset;
internal_assert(alloc.type.bytes() <= widest_type.bytes());
if (alloc.type.bytes() < widest_type.bytes()) {
offset *= (widest_type.bytes() / alloc.type.bytes());
}
offset = simplify(offset);
Expr base = Variable::make(Handle(), name);
// Intrinsic, not PureIntrinsic: this keeps CSE/LICM from
// lifting it out of the aliasing Allocate's new_expr,
// which would move the reference to the backing
// allocation out of the backing allocation's own scope.
Expr aliased = Call::make(Handle(), Call::offset_pointer,
{base, offset}, Call::Intrinsic);
s = Allocate::make(alloc.name, alloc.type, alloc.memory_type,
{alloc.size}, const_true(), s, aliased);
}
}
}

// Make the backing allocation.
if (memory_type == MemoryType::Heap) {
global_allocations.push_back(GlobalAllocation{name, total_size, alloc_type});
} else {
s = Allocate::make(name, alloc_type, memory_type,
{total_size_var}, const_true(), s);
}

// Define a group offset for each group in the
// cluster. The group offsets are in elements of
// widest_type across the entire cluster. Using that,
// define an individual offset for each allocation in the
// group, using units of that allocation's type.
for (int i = (int)(cluster.size()) - 1; i >= 0; i--) {
Expr group_offset = Variable::make(Int(32), name + "." + std::to_string(i) + ".offset");

for (const SharedAllocation &alloc : cluster[i].group) {
// Change units, as described above.
Expr offset = group_offset;
internal_assert(alloc.type.bytes() <= widest_type.bytes());
if (alloc.type.bytes() < widest_type.bytes()) {
offset *= (widest_type.bytes() / alloc.type.bytes());
}
offset = simplify(offset);

// Rewrite all loads and stores to point to the allocation
// cluster they belong to with the appropriate offset into it.
class RewriteGroupAccess : public IRMutator {
using IRMutator::visit;
Expr visit(const Load *op) override {
if (op->name == alloc_name) {
return Load::make(op->type, cluster_name, mutate(op->index) + offset,
op->image, op->param, mutate(op->predicate),
op->alignment);
} else {
return IRMutator::visit(op);
}
}

Stmt visit(const Store *op) override {
if (op->name == alloc_name) {
return Store::make(cluster_name, mutate(op->value), mutate(op->index) + offset,
op->param, mutate(op->predicate), op->alignment);
} else {
return IRMutator::visit(op);
}
}
const string &alloc_name;
const string &cluster_name;
const Expr &offset;

public:
RewriteGroupAccess(const string &alloc_name,
const string &cluster_name,
const Expr &offset)
: alloc_name(alloc_name), cluster_name(cluster_name), offset(offset) {
}
} rewriter{alloc.name, name, offset};
s = rewriter(s);
}

// Define the group offset in terms of the previous group in the cluster
Expr offset;
if (i > 0) {
// Build off the last offset
offset = Variable::make(Int(32), name + "." + std::to_string(i - 1) + ".offset");
int ratio = (widest_type.bytes() / cluster[i - 1].widest_type.bytes());
internal_assert(ratio != 0);
offset += simplify((cluster[i - 1].max_size + ratio - 1) / ratio);
} else {
if (memory_type == MemoryType::Heap) {
// One slice of a larger global allocation
offset = get_block_id(bs) * total_size_var;
// Define the group offsets, each in terms of the previous group in
// the cluster.
if (!simple) {
for (int i = (int)(cluster.size()) - 1; i >= 0; i--) {
string group_offset_name = name + "." + std::to_string(i) + ".offset";
Expr offset;
if (i > 0) {
// Build off the last offset
offset = Variable::make(Int(32), name + "." + std::to_string(i - 1) + ".offset");
int ratio = (widest_type.bytes() / cluster[i - 1].widest_type.bytes());
internal_assert(ratio != 0);
offset += simplify((cluster[i - 1].max_size + ratio - 1) / ratio);
} else {
// Base address for shared memory is zero
offset = 0;
if (memory_type == MemoryType::Heap) {
// One slice of a larger global allocation
offset = get_block_id(bs) * total_size_var;
} else {
// Base address for shared memory is zero
offset = 0;
}
}
s = LetStmt::make(group_offset_name, simplify(offset), s);
}

s = LetStmt::make(group_offset.as<Variable>()->name, simplify(offset), s);
}
s = LetStmt::make(total_size_name, total_size, s);
}
Expand Down
1 change: 1 addition & 0 deletions src/IR.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -650,6 +650,7 @@ const char *const intrinsic_op_names[] = {
"mod_round_to_zero",
"mul_shift_right",
"mux",
"offset_pointer",
"popcount",
"prefetch",
"profiling_enable_instance_marker",
Expand Down
12 changes: 12 additions & 0 deletions src/IR.h
Original file line number Diff line number Diff line change
Expand Up @@ -699,6 +699,18 @@ struct Call : public ExprNode<Call> {
mod_round_to_zero,
mul_shift_right,
mux,

// A pointer into a sub-range of another allocation.
// offset_pointer(base, offset) returns the base pointer of the
// allocation named by the Variable `base`, advanced by `offset`
// elements (in units of the aliasing allocation's element type). Used
// as the new_expr of an Allocate node to express that it aliases a
// sub-range of a larger backing allocation. GPU allocation fusing emits
// these so that per-Func names survive lowering (for the profiler and
// for a readable conceptual stmt); they are folded into the indices of
// loads and stores by inject_gpu_offload before GPU codegen.
offset_pointer,

popcount,
prefetch,

Expand Down
8 changes: 6 additions & 2 deletions src/LowerWarpShuffles.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -658,8 +658,12 @@ class LowerWarpShuffles : public IRMutator {
}

Stmt visit(const Allocate *op) override {
if (this_lane.defined() || op->memory_type == MemoryType::GPUShared) {
// Not a warp-level allocation
if (this_lane.defined() ||
op->memory_type == MemoryType::GPUShared ||
op->memory_type == MemoryType::Heap) {
// Not a warp-level allocation. Warp-level storage is per-lane
// register storage; shared and heap (global) memory are never
// striped across lanes.
return IRMutator::visit(op);
} else {
// Pick up this allocation and deposit it inside the loop over lanes at reduced size.
Expand Down
67 changes: 66 additions & 1 deletion src/OffloadGPULoops.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,9 @@
#include "IROperator.h"
#include "IRPrinter.h"
#include "InjectHostDevBufferCopies.h"
#include "ModulusRemainder.h"
#include "OffloadGPULoops.h"
#include "Scope.h"
#include "Simplify.h"
#include "Util.h"

Expand Down Expand Up @@ -318,10 +320,73 @@ class InjectGpuOffload : public IRMutator {
}
};

// Fold the aliasing allocations left behind by GPU allocation fusing back into
// direct offset accesses of their backing allocation, and drop the aliasing
// Allocate nodes. This reproduces the flat representation the device code
// generators expect, and runs just before them so that everything upstream
// (the profiler, the conceptual stmt) still sees per-Func allocation names.
class FlattenAliasedAllocations : public IRMutator {
using IRMutator::visit;

struct Alias {
std::string backing;
Expr offset;
};
Scope<Alias> aliases;

Stmt visit(const Allocate *op) override {
// offset_pointer is a (non-pure) Intrinsic specifically so CSE/LICM
// won't lift it out of new_expr, so it's still a direct call here.
const Call *c = op->new_expr.defined() ? op->new_expr.as<Call>() : nullptr;
if (c && c->is_intrinsic(Call::offset_pointer)) {
const Variable *base = c->args[0].as<Variable>();
internal_assert(base) << "offset_pointer base must be a Variable\n";
ScopedBinding<Alias> bind(aliases, op->name, Alias{base->name, c->args[1]});
return mutate(op->body);
}
return IRMutator::visit(op);
}

Stmt visit(const Free *op) override {
if (aliases.contains(op->name)) {
return Evaluate::make(0);
}
return IRMutator::visit(op);
}

// Adding the offset into the backing allocation shifts the index, so the
// load/store alignment relative to the backing base must be recomputed from
// the original alignment and the alignment of the offset.
ModulusRemainder shift_alignment(const ModulusRemainder &alignment, const Expr &offset) {
return alignment + modulus_remainder(offset);
}

Expr visit(const Load *op) override {
if (aliases.contains(op->name)) {
const Alias &a = aliases.get(op->name);
return Load::make(op->type, a.backing, mutate(op->index) + a.offset,
op->image, op->param, mutate(op->predicate),
shift_alignment(op->alignment, a.offset));
}
return IRMutator::visit(op);
}

Stmt visit(const Store *op) override {
if (aliases.contains(op->name)) {
const Alias &a = aliases.get(op->name);
return Store::make(a.backing, mutate(op->value), mutate(op->index) + a.offset,
op->param, mutate(op->predicate),
shift_alignment(op->alignment, a.offset));
}
return IRMutator::visit(op);
}
};

} // namespace

Stmt inject_gpu_offload(const Stmt &s, const Target &host_target, bool any_strict_float) {
return InjectGpuOffload(host_target, any_strict_float).inject(s);
Stmt flattened = FlattenAliasedAllocations()(s);
return InjectGpuOffload(host_target, any_strict_float).inject(flattened);
}

} // namespace Internal
Expand Down
15 changes: 9 additions & 6 deletions src/PartitionLoops.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -931,12 +931,15 @@ class RenormalizeGPULoops : public IRMutator {
return mutate(inner);
} else if (a && in_gpu_loop && !in_thread_loop) {
internal_assert(a->extents.size() == 1);
if (expr_uses_var(a->extents[0], op->name)) {
// This var depends on the block index, and is used to
// define the size of shared memory. Can't move it
// inwards or outwards. Codegen will have to deal with
// it when it deduces how much shared or warp-level
// memory to allocate.
if (expr_uses_var(a->extents[0], op->name) ||
expr_uses_var(a->condition, op->name) ||
(a->new_expr.defined() && expr_uses_var(a->new_expr, op->name))) {
// This var is used in the allocation's extent, condition, or
// new_expr, all of which are evaluated in the allocation's
// outer scope, so the let can't be moved inside its body. (The
// extent case also can't move outwards: it depends on the block
// index and codegen deals with it when deducing shared memory
// size.)
return IRMutator::visit(op);
} else {
Stmt inner = LetStmt::make(op->name, op->value, a->body);
Expand Down
12 changes: 10 additions & 2 deletions src/RemoveDeadAllocations.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -57,14 +57,22 @@ class RemoveDeadAllocations : public IRMutator {
allocs.push(op->name, 1);
Stmt body = mutate(op->body);

// An aliasing allocation's new_expr may reference the backing
// allocation (e.g. offset_pointer(backing, offset)). Mutating it marks
// that backing as used, so it isn't mistaken for dead.
Expr new_expr = op->new_expr;
if (new_expr.defined()) {
new_expr = mutate(new_expr);
}

if (allocs.contains(op->name) && op->free_function.empty()) {
allocs.pop(op->name);
return body;
} else if (body.same_as(op->body)) {
} else if (body.same_as(op->body) && new_expr.same_as(op->new_expr)) {
return op;
} else {
return Allocate::make(op->name, op->type, op->memory_type, op->extents, op->condition,
body, op->new_expr, op->free_function, op->padding);
body, new_expr, op->free_function, op->padding);
}
}

Expand Down
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