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feat(webui): add dedicated 3D viewers for meshes, splats, and NeRF outputs
enhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturinggaussian-splatGaussian Splatting methodsGaussian Splatting methodsnerfNeural radiance fieldsNeural radiance fieldsP3: backlogNice to have, no timelineNice to have, no timelinewebuiWeb UIWeb UIStatus: Open.#26 In hummat/mini-mesh;feat(export): Per-view environment lighting estimator (SH + Spherical Gaussians)
brdfBRDF estimation and material decompositionBRDF estimation and material decompositionenhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturingP2: laterPlanned but not urgentPlanned but not urgentpbrPBR/BRDF material propertiesPBR/BRDF material propertiesStatus: Open.#24 In hummat/mini-mesh;feat(export): Differentiable GGX dielectric BRDF + UV-space optimizer
brdfBRDF estimation and material decompositionBRDF estimation and material decompositionenhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturingP2: laterPlanned but not urgentPlanned but not urgentpbrPBR/BRDF material propertiesPBR/BRDF material propertiesStatus: Open.#23 In hummat/mini-mesh;research(export): Evaluate TensoIR and NeILF++ as inverse-rendering backends
brdfBRDF estimation and material decompositionBRDF estimation and material decompositionenhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturingP3: backlogNice to have, no timelineNice to have, no timelinepbrPBR/BRDF material propertiesPBR/BRDF material propertiesresearchRequires literature review / experimentalRequires literature review / experimentaltrainingTraining modelsTraining modelsStatus: Open.#22 In hummat/mini-mesh;research(training): PBR-NeRF energy conservation + NDF-weighted specular loss
brdfBRDF estimation and material decompositionBRDF estimation and material decompositionenhancementNew feature or requestNew feature or requestneural-surf-reconNeural surface reconstruction (SDF/implicit)Neural surface reconstruction (SDF/implicit)P3: backlogNice to have, no timelineNice to have, no timelinepbrPBR/BRDF material propertiesPBR/BRDF material propertiesresearchRequires literature review / experimentalRequires literature review / experimentaltrainingTraining modelsTraining modelsStatus: Open.#21 In hummat/mini-mesh;feat(export): UV-space multi-view texel observation builder
enhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturingP2: laterPlanned but not urgentPlanned but not urgentpbrPBR/BRDF material propertiesPBR/BRDF material propertiesStatus: Open.#20 In hummat/mini-mesh;feat(export): glTF/GLB exporter with PBR channels (basecolor / ORM / normal)
enhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturingP2: laterPlanned but not urgentPlanned but not urgentpbrPBR/BRDF material propertiesPBR/BRDF material propertiesStatus: Open.#19 In hummat/mini-mesh;Evaluate VGGT / MASt3R-SfM as future SfM backends
enhancementNew feature or requestNew feature or requestP3: backlogNice to have, no timelineNice to have, no timelineresearchRequires literature review / experimentalRequires literature review / experimentalsfmSfM methodsSfM methodsStatus: Open.#18 In hummat/mini-mesh;feat(export): Blender integration for viewing splats/meshes and artistic workflows
blenderBlender integrationBlender integrationenhancementNew feature or requestNew feature or requestgaussian-splatGaussian Splatting methodsGaussian Splatting methodsP3: backlogNice to have, no timelineNice to have, no timelinepbrPBR/BRDF material propertiesPBR/BRDF material propertiesresearchRequires literature review / experimentalRequires literature review / experimentalStatus: Open.feat(training): Surface-aware Gaussian densification strategies
enhancementNew feature or requestNew feature or requestgaussian-splatGaussian Splatting methodsGaussian Splatting methodsP3: backlogNice to have, no timelineNice to have, no timelineresearchRequires literature review / experimentalRequires literature review / experimentaltrainingTraining modelsTraining modelsStatus: Open.feat(pipeline): Hybrid SDF→Gaussian pipeline for fast rendering of SDF geometry
blockedBlocked by another issue or external dependencyBlocked by another issue or external dependencyenhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturinggaussian-splatGaussian Splatting methodsGaussian Splatting methodsneural-surf-reconNeural surface reconstruction (SDF/implicit)Neural surface reconstruction (SDF/implicit)P3: backlogNice to have, no timelineNice to have, no timelinepbrPBR/BRDF material propertiesPBR/BRDF material propertiespipelinePipeline (scripts/run.sh)Pipeline (scripts/run.sh)researchRequires literature review / experimentalRequires literature review / experimentaltrainingTraining modelsTraining modelsStatus: Open.feat(pipeline): Support Gaussian-based surface reconstruction methods
enhancementNew feature or requestNew feature or requestexportExport/texturingExport/texturinggaussian-splatGaussian Splatting methodsGaussian Splatting methodsneural-surf-reconNeural surface reconstruction (SDF/implicit)Neural surface reconstruction (SDF/implicit)P2: laterPlanned but not urgentPlanned but not urgentpipelinePipeline (scripts/run.sh)Pipeline (scripts/run.sh)researchRequires literature review / experimentalRequires literature review / experimentaltrainingTraining modelsTraining modelsStatus: Open.