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MaximizeMTRMod

A client-side performance mod for Minecraft Transit Railway (MTR 4.x)

Reduces rendering load and data sync overhead for MTR 4 through distance-based culling, sync throttling, and chunk-loading smoothing. Drop-in client-side mod — no server-side installation required.


Features

Feature How it works Default
Vehicle Culling Skip rendering trains beyond a configurable distance 128 blocks
Block Entity Culling Cull PSDs, signals, PIDS, station names at distance 56 blocks
Rail Culling Skip rail rendering when far; always show when holding MTR tools 128 blocks
Lift Culling Skip lift rendering beyond range via Accessor-read coordinates 80 blocks
Sync Throttling Reduce HTTP poll rate when no transit entities are nearby 40 blk full / 12 tick throttle
Chunk-Load Smoothing Detect trains heading into unloaded chunks, tighten render distance temporarily 200ms check interval
Frame Interlacing Alternate render distance every N frames, distant trains render less often Every 2 frames

Installation

  1. Install Fabric Loader 0.14.0+ and MTR 4.0.0+
  2. Put mmtr-*.jar in .minecraft/mods/
  3. Launch the game

Requires: Fabric API


Configuration

config/mmtr.json is generated on first launch:

Parameter Default Description
vehicleFullRenderDistance 40 Full-detail train render range
vehicleMaxRenderDistance 128 Max train render distance
blockEntityMaxRenderDistance 56 PSD, signal, PIDS render distance
liftMaxRenderDistance 80 Lift render distance
fullSyncDistance 40 Full-speed sync range
reducedSyncDistance 80 Reduced sync range
reducedSyncInterval 12 Throttle interval (ticks)
noSyncDistance 160 Sync cutoff distance
enableChunkPreloading true Chunk-load smoothing
enableRenderFrequencyReduction true Frame interlacing
distantVehicleFrameCycle 2 Interlace cycle
enableDistanceLOD true Train/rail culling
enableBlockEntityCulling true Block entity culling
enableDataSyncOptimization true Sync throttling
enableLiftCulling true Lift culling
enableRailCulling true Rail culling

Building

./gradlew build

Output: build/libs/mmtr-0.0.1.jar


Compatibility

Works with MTR 4.x. Compatible with Sodium, Iris, and Entity Culling — no rendering pipeline modifications.

License

MIT

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A client-side performance mod for MTR 4 that culls distant renders, throttles data sync, and smooths chunk-loading stutter

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