Try not to get caught by the MONSTER ๐งโโ๏ธ and solve all the tasks โ๏ธ
The tasks will be hidden and you have to find a way to kill the Monster ๐งโโ๏ธ โ๏ธ
ย Added Five tasks to the game โ
ย Added Teleport feature โ
ย Added Reset Button โ
ย Added Minimap so that the player can see where there are (Graphic UI) โ
ย Added an ending scene so that the player could notice the game is done โ
ย Added 3D audio โ
ย Added Alternative movement and snap turning โ
There will be more descriptions about how to play the game when you start playing so don't worry and hop on !! โ๏ธ
During the project, we had to use the GitHub repository to push and pull our work.
Sometimes, when we were working on the same scene and trying to push it, we had merge conflicts, and because of that deleting one of the processes was unfortunately necessary.
One of our modelers was completely new to using Blender and encountered the problems that come with having no experience.
Exporting Blender models didn't export the textures by default, making models that looked correct in Blender be completely gray in Unity.
The problem took a long time to identify, but was eventually fixed by changing the export settings in Blender and extracting the texture into the Unity Prefabs folder.
YouTube Link for InGame Play
How does it look like in Real World?
YouTube Link for InGame Play