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The goal was to break up AppModel.swift and DiscordService.swift into smaller services and reduce the amount of logic living in those files.
Major extractions
• Gateway parsing → GatewayEventDispatcher.swift
• WebSocket transport → DiscordGatewayConnection.swift
• Command execution → CommandProcessor.swift
• Rule pipeline → RuleExecutionService.swift
• AI → DiscordAIService.swift
• Wiki → WikiLookupService.swift
Discord REST split into clients
• DiscordMessageRESTClient
• DiscordGuildRESTClient
• DiscordInteractionRESTClient
• DiscordIdentityRESTClient
State stores extracted
• VoicePresenceStore (app-side voice tracking)
• VoiceRuleStateStore (Discord rule timing state)
Safety / architecture guarantees kept intact
• SwiftMesh ownership unchanged (AppModel+Gateway.swift still owns mesh sync + requests)
• Dual output safety model preserved:
• ActionDispatcher.canSend
• DiscordService.outputAllowed
Facade cleanup
AppModel now shares AI, wiki, identity, message, and guild clients directly, so read-only operations no longer route through DiscordService. Output helpers (typing, reactions, pin/unpin, threads) now go through the same guarded send path.
Testing
Throughout the refactor I repeatedly ran:
• swift build
• targeted unit tests for new services
• mesh safety gates:
• MeshSyncTests
• MeshFailoverTests
• ClusterSecurityTests
Overall result: DiscordService is now significantly slimmer and the codebase is much more modular.