Fix corrupted ONNX checkpoints from save_model_onnx caching#368
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save_model_onnx cached the ONNX protobuf on the first call and only patched initializers on subsequent saves. With do_constant_folding=True, BatchNorm parameters get folded into preceding Conv weights, producing 21 transformed initializers from 55 state_dict tensors. The subsequent-save path then overwrote those folded initializers with the raw state_dict tensors, silently corrupting every checkpoint after model_0. Rust self-play consumes these ONNX files; the corruption produced garbage NN evaluations and collapsed training (raw_win_perc 18% vs Python's 94%). Always do a full torch.onnx.export instead; the cost is negligible against the seconds-per-training-step budget. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
alejandromarcu
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May 15, 2026
alejandromarcu
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yey, great catch!
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After this change, using
train_v2.pywith rust for self-play appears to be doing the right thing (good win_perc graph).save_model_onnx cached the ONNX protobuf on the first call and only patched initializers on subsequent saves. With do_constant_folding=True, BatchNorm parameters get folded into preceding Conv weights, producing 21 transformed initializers from 55 state_dict tensors. The subsequent-save path then overwrote those folded initializers with the raw state_dict tensors, silently corrupting every checkpoint after model_0.
Rust self-play consumes these ONNX files; the corruption produced garbage NN evaluations and collapsed training (raw_win_perc 18% vs Python's 94%). Always do a full torch.onnx.export instead; the cost is negligible against the seconds-per-training-step budget.