Releases: ju-phump/ju-phump.github.io
Releases · ju-phump/ju-phump.github.io
Release list
v0.6.2.1
v0.6.2
- added a barebones community tab
- implemented a basic compression system for levels
- fixed some minor bugs
- added practice mode (toggle with "x" or "." when playing a level, use "z" or "," to create a checkpoint, you can also click where you want your checkpoint to be)
todo list:
- block design
- possible main menu revamp
v0.6.1
- added a new tile type - red. if you press a button while in a red tile, you will die.
- fixed issue where inputs don't work when first pressed.
- swapped campaign level 8 with a simple demo of red tiles.
- revamp of editor
todo list:
- community levels
- leaderboard (might be scrapped tho)
- magic (very special i swear)
v0.6.0
originally this was v0.9.5, which doesn't make sense as there hadn't been v0.9.0-v0.9.4, also I feel like I thought this game was just going to be another project that I work on for a week and then drop once I have something that just barely works, but I have a few more ideas that I could quickly implement that I think would be far more significant.
the game is currently in a functional state with all required structures in place, so levels from this release should not have too many issues porting to the v1 release
Original Description: Everything but the community stuff is done, I might get the community page up and running sometime this week.