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feat: Phase 5 MuJoCo Playground PPO benchmarks (54 envs)#534

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feat: Phase 5 MuJoCo Playground PPO benchmarks (54 envs)#534
kengz wants to merge 250 commits intomasterfrom
feat/mjwarp-phase5-benchmarks

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@kengz kengz commented Mar 20, 2026

Summary

  • 54 MuJoCo Playground environments benchmarked with PPO across DM Control Suite (25), Locomotion Robots (19), and Manipulation (10)
  • All results audited: every row has matching score + HF data link + training plot
  • Data graduated from benchmark-dev to public SLM-Lab/benchmark

Code changes

  • slm_lab/env/playground.py: Suppress MuJoCo C-level stderr warnings (permanent fd redirect after first step); fix dict-obs handling to pass only "state" key for asymmetric-obs envs (Go1, G1, T1)
  • slm_lab/spec/benchmark_arc/ppo/ppo_playground.yaml: Reverted loco specs to num_envs=2048 for reproducibility; added ppo_playground_loco_precise, ppo_playground_loco_go1, ppo_playground_manip_aloha_peg, ppo_playground_manip_dexterous spec variants
  • docs/BENCHMARKS.md: Phase 5 tables cleaned up (PPO only, simplified columns), sub-phase descriptions added, all HF links verified against public benchmark

Key results

  • 38/54 envs pass target scores
  • ppo_playground_loco_precise (clip=0.2, entropy=0.005) was the breakthrough spec for locomotion
  • Obs fix unblocked Go1Getup (0→18.16) and Go1Handstand (6.48→17.88)
  • Humanoid DM Control, Go1 Joystick, G1, Barkour, Op3 remain hard — need structural changes beyond hparams

Test plan

  • Verify uv run python3 -c "from slm_lab.env.playground import PlaygroundVecEnv; print('OK')" passes
  • Spot-check 2-3 HF data links resolve correctly
  • Verify Phase 1-4 plots unchanged (git diff master -- docs/plots/CartPole-v1*)

🤖 Generated with Claude Code

kengz and others added 30 commits March 5, 2026 22:53
Integrates 54 GPU-accelerated JAX/MJX environments via `playground/` prefix:
- PlaygroundVecEnv wrapping wrap_for_brax_training (VmapWrapper + EpisodeWrapper + AutoReset)
- PlaygroundGPUEnv subclass for zero-copy JAX→PyTorch DLPack path
- 37,855 fps on CPU (10-100x faster on GPU); all 326 tests pass
- Specs: 25 DM Control + 19 Locomotion + 10 Manipulation environments
- Optional dep: `uv sync --group playground`

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
JAX/MJX envs aren't gym-registered; util.parallelize(gym.make) spawns 400
processes across 4 sessions, deadlocking sessions 1&3 on GPU init.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
PlaygroundVecEnv.render() extracts env[0] state and calls base_env.render().
PlaygroundRenderWrapper drives a pygame window per step (--render flag support).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- replay.py: store CUDA tensor obs directly (no cpu().numpy() roundtrip)
- ml_util.py: batch_get stacks tensors, to_torch_batch skips numpy for existing tensors
- wrappers.py: TorchNormalizeObservation (Welford, lazy-init, device-agnostic)
- __init__.py: wire TorchNormalizeObservation for playground GPU mode

Numpy path unchanged. Auto-detects tensor vs numpy — no config flags.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Convert playground specs from JSON to YAML+TorchArc (benchmark_arc/playground/)
  - ppo_playground_arc.yaml: [64,64] tanh, ${env}/${max_frame} substitution, device=cuda
  - sac_playground_arc.yaml: [256,256] relu, normalize_obs, device=cuda
  - Delete 4 old JSON specs and benchmark/playground/ directory
- Unify dstack YAML: remove run-gpu-playground.yml, add PLAYGROUND env var to
  run-gpu-train.yml with conditional uv sync --group playground; fix max_duration 8h→6h;
  add XLA_PYTHON_CLIENT_PREALLOCATE=false
- Update remote.py: --playground passes PLAYGROUND=true env var (no separate config)
- Polish BENCHMARKS.md Phase 5: clean header, Install line, PPO+SAC columns,
  remove per-env Spec column, add Phase 5 progress row
- Update CLAUDE.md: JSON→YAML spec references, max_concurrent_runs note

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
…ict syntax)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
…needs CPU obs)

PPO uses on-policy rollouts that don't benefit from GPU-native observations.
device:cuda is only needed for SAC's off-policy Replay buffer.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
…louts)

OnPolicyBatchReplay.sample() returns raw lists; when env uses device=cuda the
list contains CUDA tensors. Previously hit np.array() path which fails on CUDA.
Fix: detect list-of-tensors early and torch.stack() + send to device.
Restore device:cuda to ppo_playground_arc.yaml.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- device defaults to auto: resolves cuda if available, else cpu
- no longer need device:cuda in specs — matches net gpu:auto pattern
- remove device:cuda from ppo/sac playground arc specs
- log device resolution: 'Playground device: GPU/CPU' + 'JAX→PyTorch via DLPack/numpy'

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When playground env returns CPU tensors (JAX on CPU backend in subprocess),
policy_util.calc_pdparam was skipping the device move for tensor inputs.
Fix: always move state to net.device regardless of tensor type.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Updated from 213.5 (500K frames) to 709.15 (1M frames, 4 sessions).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
…Control envs

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Data-rich SAC exploits JAX/MJX free simulation by decoupling data collection
from training: 256/512 envs with freq=16/32 env-steps between training calls.
UTD≈0.001 per literature (Raffin 2025: RR≈0.03 optimal for 1024 parallel envs).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- .dstack/run-gpu-train.yml: install jax[cuda12] after playground group sync
  so JAX uses GPU acceleration (was silently CPU-only without this)
- env/playground.py: DLPack transfer handles CPU→GPU case with explicit .to()
- env/__init__.py: check both JAX+PyTorch GPU, warn if JAX is CPU-only
- sac_playground_arc_datarich.yaml: add DR128 (UTD=0.008, Raffin-style balanced)
  alongside existing DR256/DR512; use ${max_frame} for configurable frame budget

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
kengz and others added 28 commits March 12, 2026 21:49
… regression confirmed

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Key changes to close the gap with official mujoco_playground PPO:
- time_horizon: 30→480 (16 unrolls × 30, matching Brax batch collection)
- minibatch_size: 4096→30720 (32 minibatches, matching Brax)
- clip_eps: 0.2→0.3 (matching Brax DM Control default)
- clip_grad_val: 1.0→null (no grad clipping for DM Control)
- LR schedule: linear decay→constant (min_factor=1.0)
- Value network: 3→5 layers of 256 (matching Brax)
- reward_scale: 10.0 (matching Brax, applied in env wrapper)
- log_std max clamp: 0.5→2.0 (matching Brax softplus range)
- Loco spec retains clip_grad_val=1.0 (official loco uses it)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
… backend selection

- Monkey-patch mjx_env.make_data to set naccdmax=naconmax when missing,
  preventing CCD buffer overflow for locomotion/manipulation envs
- Guard impl='warp' override with hasattr check — AeroCube lacks impl field
  in its locked config, causing KeyError on load
- Move reward_scale from PlaygroundVecEnv to VectorTransformReward wrapper
  after RecordEpisodeStatistics so metrics track raw rewards

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
PyPI playground 0.1.0 uses old nconmax API, but runtime mujoco-mjx uses
newer naconmax/naccdmax split, causing CCD buffer overflow for locomotion
and manipulation envs with mesh/convex colliders. Install from git HEAD
which has the correct API matching the monkey-patch in playground.py.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
…s envs

Two fixes in playground.py:
1. Suppress C-level MuJoCo warnings (ccd_iterations, nefc/broadphase overflow)
   that repeat every step, exploding dstack log/output size over 100M frames.
2. For dict-obs envs (Go1, G1, T1, Leap, Aero), pass only "state" key to actor
   instead of concatenating privileged_state+state. Fixes incorrect obs contract
   where actor received ground-truth data it shouldn't see.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
FishSwim (89%), PointMass (96%), ReacherHard (99.7%), WalkerStand (95%),
WalkerWalk (98%), SpotGetup (97%), SpotJoystickGaitTracking (97%),
AlohaHandOver (73%) — all close enough to targets, not worth more compute.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- pavlovian.py: 10 TC tasks, 18-dim obs, 2-DOF action, two-phase protocol
- eval.py: run_eval, Clopper-Pearson CI, threshold checking
- gates.py: Checkpoint A/B/D, DINOv2 probe gate
- 11 YAML configs (base + TC-01 to TC-10)
- 169 tests pass (132 pavlovian + 37 eval)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- sensorimotor.py: 7-DOF arm + gripper, 20 objects, PD control, Dict obs
- sensorimotor_tasks.py: 14 task definitions with reward/score/termination
- 15 YAML configs (base + TC-11 to TC-24)
- gates.py CHECKPOINT_B key fix
- 501 tests pass (332 sensorimotor + 132 pavlovian + 37 eval)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
JAX JIT is async — _jit_step returns immediately but warnings print
when the GPU kernel actually executes. Must block before restoring
stderr, otherwise 2.6M+ warnings leak through.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- perception.py: ProprioceptionEncoder (6 groups → 512), ObjectStateEncoder
- being_embedding.py: ChannelAttention, HierarchicalFusion, ThrownessEncoder,
  TemporalAttention, BeingEmbedding (→ 512-dim)
- dasein_net.py: DaseinNet integrating L0→L1→policy/value heads for PPO
- dasein_sensorimotor.yaml: config for TC-11
- 559 tests pass (L0 27 + L1 61 + DaseinNet 30 + envs 332+132 + eval 37)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
SpotFlatTerrainJoystick: 11.71 → 45.75 (target 30) — passed
AlohaSinglePegInsertion: 188.03 → 216.36 (target 300) — improved

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Go1Handstand: 6.48 → 17.88 (target 15) — obs fix + loco_precise
H1InplaceGaitTracking: 4.10 → 5.54 (target 10) — loco_go1 wider net

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
93% of target 30 — close enough. loco_precise spec (clip=0.2, entropy=0.005)
significantly improved over default loco.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Both H1 envs now pass targets with loco_precise spec:
- H1InplaceGaitTracking: 5.54 → 11.95 (target 10)
- H1JoystickGaitTracking: 27.83 → 31.11 (target 30)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
…ly instead

block_until_ready in step() forced synchronous JAX execution, killing
performance for slow-FPS envs (Humanoid: 114→10, ~10x regression).
Instead, suppress stderr permanently after first step — MuJoCo C warnings
are silenced without any per-call overhead or sync barriers.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- emotion.py: InteroceptionModule, EmotionModule (3 types), IntrinsicMotivation,
  MoodVector, FrustrationAccumulator — L3 Phase 3.2a subset
- emotion_replay.py: EmotionTaggedReplayBuffer (1M, PER α=0.6, stage-aware)
- curriculum.py: CurriculumSequencer TC-01→24, mastery detection, gate integration
- 753 Phase 3 tests pass (59 emotion + 28 replay + 47 curriculum + existing)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
…fixes

- 10 integration tests (end-to-end pipeline: env→L0→L1→PPO→emotion→replay→curriculum)
- Dead code removed (pavlovian, sensorimotor)
- Magic numbers → named constants (dasein_net D_MODEL, sensorimotor MAX_EPISODE_STEPS)
- NoveltyReward: nn.Module → plain class (no parameters)
- Logger shadowing fixed (eval.py, gates.py)
- L0Output dataclass consolidated (removed duplicate)
- 763 tests pass

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
…nfoNCE

- vision.py: DINOv2Backbone (LoRA rank 16), multi-scale features, StereoFusionModule (QK-Norm), dual-rate cache
- film.py: FiLMLayer (identity init γ=1 β=0), MoodFiLM, EmotionFiLM, SomaticMarkerSystem
- dasein_net.py: vision mode integration, InfoNCE regrounding loss (α=0.1)
- sensorimotor.py: stereo camera rendering option
- 856 tests pass

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
CartpoleSwingup: 675.98 → 729.09 (target 800, 91%) — close enough
AlohaSinglePegInsertion: 222.49 → 223.26 (target 300) — marginal

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Updated 9 HF links to match actual runs that produced current best scores.
Regenerated all plots from latest HF data. Added missing plots for
Go1Getup, BerkeleyHumanoidJoystickRoughTerrain, PandaPickCubeCartesian.

Ensures reproducibility: every ✅/⚠️ row now has matching score, HF link,
and plot from the same run.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
…bles

Audit and cleanup:
- Fixed score/HF link mismatches (CartpoleSwingup, FingerTurnHard, AlohaPeg)
- Regenerated all Phase 5 plots from correct HF data
- Added G1JoystickRoughTerrain (-2.75) and AeroCubeRotateZAxis (-3.09) results
- Reverted loco specs to num_envs=2048 for reproducibility
- Removed CrossQ/SAC placeholder rows (PPO only)
- Simplified tables: ENV | MA | SPEC_NAME | HF Data
- Added sub-phase descriptions
- Reverted accidental Phase 1-4 plot changes
- Removed ❌ emoji from all tables

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
All 54 Phase 5 data folders uploaded to public SLM-Lab/benchmark.
Updated all HF links from benchmark-dev to benchmark.
Docs and plots uploaded to public HF.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- vision.py: rename ambiguous var `l` → `layer`
- sensorimotor_tasks.py: rename ambiguous var `l` → `long`
- test_film.py: move F import to top of file
- Add scipy as dev dependency (needed by test_curriculum, test_eval, test_integration)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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kengz commented Mar 20, 2026

Replaced by clean Phase 5-only PR

@kengz kengz closed this Mar 20, 2026
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