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Good Day Fishing

an ASCII Fishing Game for Windows
by Jean Park, 2016

This is my self-project for my CS210 Data Structures class, written in memory of the good times I had as a child. Presented to the class in Spring 2016.

Special Thanks to Kasra Ferdowsifard for the generous help with the projector and laptop that day. And a shoutout to our 2015 team ByteSized with Sam Hutcher!! Woo!

Build:

Compile all the source files and then make sure to have the player assets (boating-left.txt, boating-right.txt, fishing-left.txt, fishing-right.txt) in the same folder as the .exe file.

Gameplay:

Fish to your heart's content while dodging birds trying to ruin your day.

Controls:

Esc - quits program
Arrow keys - dependent on what you're character is doing:

You start in Boating mode which lets you move left and right.

  • Pressing down once makes you sit.
  • Pressing down again lets you fish.

Once you're fishing, you can reel your line a single time by pressing up.

Hitting the bottom of the ocean will also reel your line.

Adjustable values:

Among everything else, the spawn rate and world size are adjustable within the source code.

References:

Game Programming Patterns by Robert Nystrom and further references within

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a simple ASCII fishing game

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