Based on Psych Engine Mobile (commit d5f4522), this engine integrates inspiration from Funk Archive and features tailored for Blue Archive players, including a user-friendly UI and enhancements from other Psych Engine branches(i think).
PsychEngine originally used in the Mind Games Mod, designed to fix vanilla issues while preserving casual gameplay. Aimed at providing an accessible alternative for new developers.
To disable features like Lua Scripts or Video Cutscenes:
- Open
Project.xml - Locate target variables (e.g.,
VIDEOS_ALLOWED,LUA_ALLOWED) - Delete line or comment it out using XML syntax:
<!-- YOUR_LINE_HERE -->
As same as Psych Engine Refer to official documentation: Psych Engine Lua Scripting Wiki
To be updated...
Psych Engine Features
| Role | Contributor |
|---|---|
| Project Lead | KittyCathy |
- Engines:
NovaFlare Engine・ OS Engine・ Slush Engine・ JS Engine・ Kade Engine - Trickal: Revive (呃呃这个项目目前还没有Trickal的资源hhh): KR・ CN
- Blue Archive:
JP・ Global・ CN - Tools:
Kimi (AI)・ DeepSeek (AI)・ CodeBuddy (IDE & AI)
依旧北狐我喜欢你
| Role | Contributor |
|---|---|
| Head Porter | Homura |
| Assistant Porter | Karim |
| Project Helper | Moxie |
| Role | Contributor |
|---|---|
| Lead Developer | Shadow Mario |
| Lead Artist/Animator | Riveren |
- bbpanzu (Ex-Programmer)
- crowplexus (HScript Iris, Input System v3)
- Kamizeta (Mascot Designer)
- MaxNeton (Loading Screen Art)
- Keoiki (Note Splash Animations)
- SqirraRNG (Crash Handler)
- EliteMasterEric (Shaders)
- MAJigsaw77 (MP4 Video Loader)
- iFlicky (Music/SFX)
- KadeDev (Chart Editor Fixes)
- superpowers04 (LUA JIT)
- CheemsAndFriends (FlxAnimate)
- Ezhalt (Mascot Jingle)
- MaliciousBunny (Final Update Video)
PsychEngine by ShadowMario・Funkin' by ninjamuffin99
