Build polished no-build 2D planet resource‑hauler game#3
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Motivation
index.htmland performs well on desktop Chrome and iPhone Safari.stateand separate modules for content, simulation, rendering, UI, and storage.Description
game.js,style.css, updatedindex.html,README.md, andmodules/{content,state,sim,render,ui,storage}.jswith the game architecture and wiring.TICK_DT = 1/10) with planet production buffers, ship FSM (TRAVEL_TO_PLANET → LOADING → TRAVEL_TO_MOTHERSHIP → UNLOADING), extractor upgrades, planet unlocks, tech definitions (10 techs), and route AI.Testing
node --checkagainstgame.jsand allmodules/*.jsand the checks completed successfully.python3 -m http.server 4173and used an automated Playwright script to loadhttp://127.0.0.1:4173/index.html, which loaded successfully and produced a screenshot.modules/storage.js) during state hydration and succeeded (no runtime errors observed during automated page load).Codex Task