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fix: center time control header in active game#3101

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fix: center time control header in active game#3101
sajal90 wants to merge 1 commit into
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@sajal90
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@sajal90 sajal90 commented May 3, 2026

fixes #3074

The AppBar for the active game screen was missing centerTitle: true, causing the time control header to appear left-aligned on Android.

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ijm8710 commented May 3, 2026

Thanks, there is a plethora of inconsistency on this so not really sure what should intentionally be left aligned vs intentionally centered

But also, the main part of #2024 the game seek (at least on iOS) is neither centered nor left aligned. Instead it leans slightly right? I also have a few other examples listed in the comment section.

If you open one of the first 10 most recent games from home, it's kind of neither left aligned nor centered but leans left. I'm guessing that's supposed to be centered?

The tabs now (such as puzzles, learn etc) are left aligned as tab headers. I think that's intentional now?

Would help to get some clarification from Veloce about what is supposed to be where. But as of right now, it's all over the place.

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sajal90 commented May 3, 2026

yes, on my android device(Moto G45), the title is very odd. It's not fully left or center, but after adding centerTitle: true, it sits correctly in the middle, or that's how it seems to me.

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ijm8710 commented May 3, 2026

yes, on my android device(Moto G45), the title is very odd. It's not fully left or center, but after adding centerTitle: true, it sits correctly in the middle, or that's how it seems to me.

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Yah! I saw you fixed that one in this pr but yeah was sharing that there are a ton of screens where things are neither left aligned nor fully centered

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For active game, the time control header is no longer centered

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