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Raylib-Template

Copy this template to start a raylib project

RAYLIB ON MAC:

  • Follow instructions from this YouTube video for installation

  • Copy the libraylib.a file from src into your PROJECT DIRECTORY in a folder called ‘lib’.

  • Copy files ‘raylib.h’, ‘raymath.h’, ‘rlgl.h’ into your PROJECT DIRECTORY in a folder called ‘include’.

  • For compilation, the command is: clang++ *.cpp -L lib/ -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL lib/libraylib.a -o yourbinaryname

  • Explanation:

    • clang++ = calling the compiler.
    • *.cpp = telling it to compile all .cpp files in the directory.
    • -L lib/ = finding the lib folder in this directory to find raylib.
    • -framework (CoreVideo, IOKit, Cocoa, GLUT, OpenGL) = Apple system frameworks that raylib depends on.
    • lib/libraylib.a = precompiled raylib binary file for running raylib
    • -o yourbinaryname = creates the binary file with the name you give it

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Copy this template to start a raylib project

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