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A Toy Django Project

There isn't much point to this project as of yet, the inspiration was sparked by the fact that most of my work cannot be published and so I wanted something to point to that could at least begin speak to my expertise. Perhaps as I fiddle around with things purpose will be found, however for now it's basically a harebrained attempt to show the competencies I've developed.

Configuring Custom Settings

The base settings file is imported from adventure/settings/environments/ using the environment variable DJANGO_ENV to select which file to import (i.e. DJANGO_ENV=development will use .../environments/development.py). If DJANGO_ENV is not set, the default is development.

To override or configure your own custom settings, create the file adventure/settings/local.py and include whatever settings you wish. This will override or append to the default settings. Please do not commit this file.

Documentation

I've started using Sphinx for my documenation tool, for which the Makefile can be found in docs/. To generate docs, run make html in that directory and they will be constructed locally in docs/build/. This directory is (or will be) ignored so please do not commit these files. As this project progresses, I will setup Sphinx-Autodoc with some custom configurations to generate documentation automagically from docstrings. Given this, please use docstrings liberally and preferably in reStructuredText format.

Code Quality

I'm using Codacy because it's easy and free! I might setup my own linting and code inspection tools later, but this is easy for now and gets to the point that I highly value code quality.

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