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Add client/server time synchronization (movement desync correction + time-skip/desync anti-cheat)#388

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Krilliac:feature/timesync
Open

Add client/server time synchronization (movement desync correction + time-skip/desync anti-cheat)#388
Krilliac wants to merge 2 commits into
mangoszero:masterfrom
Krilliac:feature/timesync

Add anti-cheat time-sync subsystem (clock-offset service, desync dete…

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codefactor.io / CodeFactor succeeded Jun 21, 2026 in 5s

3 minor issues found.

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Check notice on line 212 in src/game/ChatCommands/AntiCheatCommands.cpp

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@codefactor-io codefactor-io / CodeFactor

src/game/ChatCommands/AntiCheatCommands.cpp#L212

Consider using strtok_r(...) instead of strtok(...) for improved thread safety. (runtime/threadsafe_fn)

Check notice on line 266 in src/game/ChatCommands/AntiCheatCommands.cpp

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

src/game/ChatCommands/AntiCheatCommands.cpp#L266

Consider using strtok_r(...) instead of strtok(...) for improved thread safety. (runtime/threadsafe_fn)

Check notice on line 211 in src/game/ChatCommands/AntiCheatCommands.cpp

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

src/game/ChatCommands/AntiCheatCommands.cpp#L211

Consider using strtok_r(...) instead of strtok(...) for improved thread safety. (runtime/threadsafe_fn)