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fix(cycle-card): LEARN shows what a build cycle delivered (dogfood finding)#70

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mataeil merged 1 commit into
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fix/cycle-card-delivered-learn
Jun 14, 2026
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fix(cycle-card): LEARN shows what a build cycle delivered (dogfood finding)#70
mataeil merged 1 commit into
mainfrom
fix/cycle-card-delivered-learn

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@mataeil mataeil commented Jun 14, 2026

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Building the F1 game via OODA-loop surfaced that productive build cycles rendered LEARN as 'observing'. New priority 4 'delivered output' reads the Outcome Record. Existing fixture unaffected; live-verified on the F1 build. verify.py 47/0.

…nding)

Building the F1 game through OODA-loop surfaced a real gap: a productive
implementation cycle that shipped a feature rendered LEARN as 'no new
orientation this cycle (observing)' (or a trivial +0.02 confidence tick) — the
card lied about build-heavy loops. Added LEARN priority 4 'delivered output'
(reads the Step 6-C9 Outcome Record): 'delivered pr_created (quality 0.5) →
goal X', above the micro-adjustment. Step 7 spec priority list updated.

Existing cycle-card fixture unaffected (its priority-1 human-reject still wins);
verified live on the F1 build. verify.py 47/0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@mataeil mataeil merged commit 764883d into main Jun 14, 2026
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@mataeil mataeil deleted the fix/cycle-card-delivered-learn branch June 14, 2026 12:04
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