feat(v1.12.0): capture fidelity — capture_states (feedback-coverage fix)#79
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…here each dimension manifests Dogfooding v1.11.0 on f1 (10 grounded rounds) surfaced the next maze variant: measurable improvement is bounded by feedback fidelity. The 5-G critic saw only one low-speed cockpit frame, so the chase view (clearcoat hero car + HDRI), sky, speed effects, and slip-angle physics were invisible and the grade stalled. capture_states drives the artifact into the states where each dimension shows; unreachable state = capture_failure (null), not a low score. plugin 1.11.0→1.12.0; verify.py 64. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Dogfooding v1.11.0 on the f1 game (10 grounded rounds, honest re-grade 0.31 → ~0.41 stills / ~0.58 true) surfaced the next maze variant: measurable improvement is bounded by feedback fidelity. The 5-G critic captured ONE low-speed cockpit frame, so the chase view (clearcoat hero car + HDRI), sky, speed effects, and slip-angle physics — all real + merged — were invisible to the grader and the grade stalled.
Spec/config only; verify.py 64. plugin 1.11.0→1.12.0.
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