Add proxying to addAnimParam#639
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Description of Changes
Add a new
proxyNodes=Noneparameter to comp rigs'.addAnimParamand.addAnimEnumParammethods.The current pattern is to "track all attributes and then add proxies later".
This provides an alternative where proxies can be added in the same call, not having to manage attributes/proxy in two places.
Testing Done
Maya 2026
mGear 5.3.3
Able to build/rebuild "EPIC_mannequin_y_up" template without error.
Able to build/rebuild custom components that are using the new parameter, and proxy attributes are added where expected.
Related Issue(s)
N/A