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Basic 3d rendering engine using OpenGL. GLFW is used for context creation and window handling. GLAD is used for loading opengl extensions and functions.

Currently a functioning version of the basic engine with no animation or physically based rendering is on branch "basic_model_loading".

  • Press "w" and "s" to move forward or backwards (the model in the example starts behind the camera).
  • Model of wolf and textures not created by me. Credit/source: http://wp.me/P3dmoi-1uc

Update 2023: Real-time path tracing coming soon!

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Work in progress basic C++ rendering engine.

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