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🐛 fix waterlogged z-fighting#69

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KokeCacao wants to merge 1 commit intomisode:mainfrom
KokeCacao:fix-waterlogged-z-frighting
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🐛 fix waterlogged z-fighting#69
KokeCacao wants to merge 1 commit intomisode:mainfrom
KokeCacao:fix-waterlogged-z-frighting

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@KokeCacao
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Before:
water_logged_stairs

After:
water_logged_stairs_correct

Related: #68

@KokeCacao
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Oh don't merge. That was incorrect. Made a better version that (1) avoids unclean 0.001 scale that might cause transparent pixels actually appear in some portion of the water (2) actually makes waterlogged-water transparent mesh. But this feature depends on #67 (comment)

Fixed:
water_logged_stairs

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