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🤖 Augment PR SummarySummary: This PR adds simulated 2026 “Fuel” game pieces and publishes their positions for visualization. Changes:
Technical Notes: Fuel is placed at fixed 🤖 Was this summary useful? React with 👍 or 👎 |
| .publish(); | ||
| @Override | ||
| public void simulationPeriodic() { | ||
| SimulatedArena.getInstance().simulationPeriodic(); |
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SimulatedArena.getInstance().simulationPeriodic() is also called inside MapleSimSwervePhysics.update(), so calling it here as well may advance the arena twice (or at mismatched rates) and desync game-piece/robot simulation behavior. Consider ensuring the arena is stepped exactly once per simulation loop.
Severity: medium
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riley-jen
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otherwise looks p good
| @Override | ||
| public void simulationInit() {} | ||
| public void simulationInit() { | ||
| for (int xCnt = 0; xCnt < 4; xCnt++){ |
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can we move this stuff somewhere else?
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