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Deep_Q_Learning_for_PacMan

Project Overview

In this INFO 550 Artificial Intelligence project, a Reinforcement Learning Deep Q-Learning Model was developed and trained to play the PacMan game. The implementation builds upon the codebase from the CS 188 Spring 2024 course at UC Berkeley.


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Running the Code

To run the PacMan Deep Q-Learning Model, use the following command:

python pacman.py -p PacmanDeepQAgent -x 6000 -n 6010 -l smallGrid

Project Report

INFO550_Project_Report.pdf

About

In this INFO 550 Artificial Intelligence project, a Reinforcement Learning Deep Q-Learning Model was developed and trained to play the PacMan game. The implementation builds upon the codebase from the CS 188 Spring 2024 course at UC Berkeley.

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