This repo has a few TouchDevelop/Hour of Code walk-throughs and also discusses how to plan events with kids
#Planning events with Kids (3rd-10th grade) #
- Start the event with a physical activity
- Program a human robot to make a PB&J This is one of my favorites, especially when you act as a very particular robot. I like to take every direction literally. "Put the peanut butter on the bread" results in me putting the jar of peanut butter on the bag of bread.
- A cooperative game
- Even just getting up and running through this routine works well: Everyone stand up, now reach really high and wiggle your fingers, now touch your toes, reach really high again, and shake it all out.
- Take the time to tell your story.
- You've gotten into a great school and an awesome program, share how you got to where you are.
- Did you struggle at all in school? Did you take a non-typical path? Did you do something cool when you were their age?
- What do you wish you knew at their age? You have the opportunity to share that now.
- When teaching, if you find some people falling behind while others want you to keep moving forward, take a break to get everyone up to the same point. This is also a great opportunity to suggest that the kids who are excelling take the lead and mentor the students who are a bit behind.
##Example Schedules##
Pick one main activity, I suggest TouchDevelop
- There's an OPTIONAL TouchDevelop workbook in this repo. Turtle draw (exercise one) takes 15-25 min, and Flappy Bird (last exercise) takes 45-75 minutes. There are other activities in the book you're welcome to use
- I recommend working through them, and practicing talking and explaining the steps while you time yourself. Then double it. This should give you a feel for how long it should take.
- If you like other games on TouchDevelop, go for it! I recommend having a sheet a paper with at a minimum links to all the content, so that the kids can go home and continue/restart. Having workbooks is even more awesome, but not required.
Pick two activities, break the two up with a snack/meal and a physical activity
Possible implementations
- PB&J, TouchDevelop, AppInventor
- Stretch, App Studio (workbook in repo), snack & freeze tag, TouchDevelop
- Stretch, Touch Develop, lunch, a different game in TouchDevelop
- Reliable WiFi is imperative to your success
- Let the kids keep any handouts, so they can use them for inspiration
- Girl Scouts who complete the Hour of Code earn the Girl Scout Technology Badge
- When you want to get the attention of everyone participating, have everyone get up and stretch, so they can't be on their computers