Cycle 14: Gamification, Quizzes and AI Personalization#25
Conversation
- Enhance QuestMap with unique icons and reward modals - Redesign StatCard with linear gradients and improved shadows - Implement interactive Mini-Quizzes for educational articles - Add 10 new Quick Tips to SOS Service for craving management - Implement participation system for Community Group Challenges - Improve AI Coach Morning Briefing with mood-based adaptation - Update version to 1.14.0 and add release notes - Generate updated screenshots for the new features
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Sober Path - Cycle 14 Development 🌿
This update marks the completion of Cycle 14, focusing on deepening user engagement through gamification, expanding educational content, and enhancing the AI assistant's personalization.
🎮 Gamification & Progress
🤖 AI Coach Personalization
📚 Content & Learning
💬 Community & Communication
🛠 Technical & Quality
Developed by agent Bolt ⚡
PR created automatically by Jules for task 17921116480803284771 started by @mx57